Development and Implementation of a Blended Learning Framework

Developing and Implementing a Blended Learning Framework

Since 2011, I have strategically been implementing a blended learning approach (figure 1) in my teaching, aimed at increasing opportunities for students to engage in dialogue with me, and with each other – both online and especially

Language and dialogue: 

Language and dialogue: 

An important aspect of learning anatomy is mastering the language and I believe that when students grasp the language, their engagement increases as does their confidence in participating in discussions. I aim to create a culture of dialogue. For example, early in the course I use a team activity based on De Bono’s Thinking Hats

Design and Implementation of Virtual Reality Learning Resources

I lead the development of virtual learning resources in anatomy to engage learners outside the lab and to support learning of students from diverse backgrounds.  I partnered with  the PVCESE Immersive Technologies team and group of student tutors to scale-up the initial 'proof of concept' prototype I designed.  This is an example of one of the co-developed resources created.

Supporting Student Wellbeing: The Care Factor: Foundations and practice of supporting student success and wellbeing

International research has identified the need for a radical shift in the way we teach and support students’ success and wellbeing in higher education settings. As educators, we are faced with the challenge to provide engaging and supportive learning environments that deliver positive, meaningful short-term and long-term outcomes for students. To facilitate these outcomes, the University needs

Phase I Medicine: Supporting student wellbeing through a student-centred supportive learning environment during remote delivery

During the pandemic transition to online delivery, to overcome the challenge of remote learning and to support students during a highly stressful period, I embraced embedding self-determination theory (SDT) principles into the design of two remotely delivered courses in Phase I Medicine (AEB in 2020 and AEA in 2021).  In 2020, my focus was on building a

Integrate Virtual Reality using Complete Anatomy in Phase I Medicine AEA, 2021

Integrating VR using Complete Anatomy and optimising its usefulness by promoting student advocacy

Complete Anatomy is platform of 3D Anatomy models. In 2021 TP4, M&H Faculty made a subscription of the Complete Anatomy (CA) platform available to the discipline of Anatomy.