Criteria
  • Design-1: Designs curricula, learning activities and resources to enable a range of learners to achieve course and program learning outcomes

Anatomy Revision Summary Sheets: Colour-coded Clarity

I develop Anatomy Summary Sheets, visually engaging, colour-coded, one-page resources tailored to different student cohorts and learning outcomes, reflecting clarity through simplicity.

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Positive myExperience

POCUS Curriculum Group

Since 2023, I have represented Anatomy on the multidisciplinary POCUS Curriculum Group, contributing to the integration of ultrasound teaching and assessment across all three phases of the redesigned UNSW Medicine Program.

Introductory Anatomy Support Videos: Learning the Language of Anatomy

I developed short Moodle-based videos for ANAT1521/2111 covering foundational anatomical concepts, including terminology, orientation and planes, allowing students to revisit content at their own pace.

Virtual Anatomy Lab - Interactive and Immersive Anatomy Learning

I contributed to the development of UNSW's Virtual Anatomy Lab, an immersive platform featuring 360° learning environments and interactive 3D anatomical models to support flexible, self-directed learning.

Our team's work received an Outstanding Poster Presentation certificate at INSPIREd 2026 and was featured in an ASCILITE educational technology blog (link

Public Lecture Series: Anatomy According to Hollywood - National Science Week

For National Science Week 2026, I developed and delivered Anatomy According to Hollywood, a public lecture through UNSW's Museum of Human Disease exploring anatomical misconceptions in popular films through humour and accessible science communication.

Popular demand led to a second, sold-out Halloween Special lecture, while the initiative received recognition through

Medicine Phase 2 and 3 Anatomy Coordinator

I oversee Anatomy teaching across Phases 2 and 3 of UNSW Medicine, coordinating academic staffing, timetables, teaching allocations and learning resources to ensure consistent, high-quality education across metropolitan and rural campuses.

Anatomy Games Hub - Gamified Learning and Revision

I developed the Medicine Anatomy Games Hub, promoting engagement, enjoyment and revision across Medicine.

It combines recreational games (e.g. Wordle, Spelling Bee) with revision activities (e.g. Anatomy Blitz) incorporating active recall and formative self-assessment. Organised by course/topic, it supports accessible, independent learning beyond scheduled classes.

 

ANAT3411 Clinical Case Competition - Gamified Neuroanatomy Learning

I redesigned ANAT3411’s final clinical case tutorial into an interactive, team-based competition featuring gamified activities and a custom-built live scoreboard to promote clinical reasoning, collaboration and engagement.

Student feedback was highly positive: 94% reported improved understanding of clinical cases, 94% found the activity very enjoyable, and 88% rated it highly

Educational Instagram Account (Ew, Gross Anatomy)

I developed an educational Instagram page exploring anatomy in films, anatomical terminology and evolutionary anatomy, making anatomy accessible and entertaining for students, healthcare professionals and the wider community.

Medicine Program Redesign - Year 1 Curriculum Working Group (MFAC1102)

I represent Anatomy in the redesign of the Year 1 Medicine curriculum (MFAC1102), coordinating the review and development of anatomy teaching activities, with a focus on learning outcomes and curriculum integration.